Reverberation Time
John W. Dooley, Physics Department
Millersville University
If you'd rather sing in the shower
than in a library, the reason is probably the difference
in reverberation time. Sound made in a room cannot diminish
by dispersion, since the sound never escapes the room.
The sound intensity decreases because of absorption,
by the air as it travels and by the walls as it reflects.
The time it takes sound to die away is called the
reverberation time.
In "The Science of Sound" by Thomas
Rossing, Richard Moore and Paul Wheeler (2002), the
reverberation time is taken to be the time for the sound
amplitude to fall to 1/1000 of its initial value. With
GoldWave, it's
easier to take a shorter time: the time to fall to 1/3
of the original amplitude.
Absorption by air does not vary significantly
from room to room, but absorption by the walls does.
Absorption by the air is relatively small, so if the
room allows sound to travel a long distance before striking
a wall, the sound will reverberate for a long time.
This means that the reverberation time is proportional
to a length that characterizes the average distance
between surfaces.
In text books, this characteristic
length is often calculated using a ratio: the volume
of the room divided by the area of the walls, floor,
and ceiling. (In a spherical room, that length would
be roughly the diameter of the sphere.) The material
used to make the walls, floor, and ceiling typically
have a strong effect on the reverberation time.
In the figures you can see the reverberation
of an impulsive noise in various rooms. Figure 1 shows
sound reverberating in a bathroom. Figure 2 shows sound
reverberating in a book room. And Fig. 3 shows sound
reverberating in a garage. In each case the impulsive
noise was make by hitting wood with a screwdriver handle.
Click on a figure to enlarge it.
Each graph shows the sound amplitude
plotted versus time. In each graph, the scale of the
time axis is different. The scales have been adjusted
so that the decay occurs mostly within the frame of
the image. The reverberation time is estimated by looking
at the time scale (in seconds) on the horizontal axis.
The sound in the bathroom, which is
small with hard walls and fixtures, decays in about
50 msec, a relatively long time because of the low absorption
at the walls.
The bookroom is larger, but has a sofa,
a wall of books, and carpet on the floor. Sound dies
rapidly in this room, taking less than 10 msec to fall
to 1/3 of the original amplitude.
The garage, the largest room, is messy
with hard-surfaced objects. Like the bathroom, the garage
has a reverberation time of about 50 msec. The larger
size compensates for the many reflections from objects
in the garage.
Find an echoey room and measure the
reverberation. Do the same in a "dead" room. Don't mind
the funny looks as you tote around your laptop, microphone
and screwdriver. Enjoy.
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