News from MAST
Hello again! I hope everyone
had a nice Thanksgiving. I know I did; good friends, good food, and
several good movies.
Allow me to congratulate
David Weiller on his web site.
It is awesome! An excellent example of what the Internet can be used
for when someone applies themselves. My hat's off to you, sir!
I would also like to make
a comment about how one becomes good at mathematics. I can show you
interesting tricks and principles until the clock runs out and it
will not do you any good. Science in general, and theory in particular,
is not a spectator sport! You have to get in there and play the game.
When we do something successfully then we have learned a little (the
technique works, we have calculated something of interest, we have
made an interesting prediction, etc.) When we get something wrong
then we learn a lot! We struggle for the correct answer, we struggle
to find out where we went wrong, we struggle to understand what happened!
By failing we launch an entirely new inquiry into our basic understanding
of the problem at hand. So, we must learn to fail and fail often.
This week I will conclude
our study of the geometry of motion.
The Inverse Problem
So far we have learned
how to measure the position of an object, and to find its displacement,
velocity, and acceleration when moving. What happens if we do not
know its position in advance? What happens if we see an object moving
and all we know is its acceleration. Take, for instance, an object
dropped from rest (in other words no initial velocity) and from a
height
.
When we drop the object it falls, it doesn't just hang there in the
air. Since it begins with no velocity and starts to fall with some
velocity that depends on time
,
we can assume that an acceleration is at work. What acceleration would
it be? Since it is falling towards the ground it must be the acceleration
due to gravity on the surface of the Earth. This has a special symbol
in physics,
.
So, we begin with knowing only that we are dropping the object with
acceleration
from height
.
Now what?
Recall that acceleration
is the time derivative of velocity,
![[Graphics:art/index_gr_6.gif]](art/index_gr_6.gif)
We can reverse the order
of this expression,
![[Graphics:art/index_gr_7.gif]](art/index_gr_7.gif)
Recall from the previous
column ("Adding
it All Together") that there is an operation that is the
exact opposite of differentiation, it is integration. To integrate
this expression we need to separate the variables, that is
put the
and all related factors on one side of the equation and the
and all its related factors on the other side. We do this, in this
case, by simply multiplying each side by
,
![[Graphics:art/index_gr_11.gif]](art/index_gr_11.gif)
We can now place the integral
signs (we have to integrate both sides of the equation, since anything
we do to an equation must either leave the equation unchanged or must
be done to each factor in the equation),
![[Graphics:art/index_gr_12.gif]](art/index_gr_12.gif)
Looking at the left-hand
side of the equation we are integrating with respect to
.
Since there is no value of
listed, it is a 1 (since
).
To find the integral of 1 with respect to
we ask the question, "What derivative of
will leave us with the answer 1?" The answer to that question
is (in its most general form),
![[Graphics:art/index_gr_18.gif]](art/index_gr_18.gif)
Where
is some constant. Recall that integration is adding up all of tiny
slices below a curve. We can take the integral of a function from
some starting point, say
and stop at some ending point
.
A general integral would then look like this,
![[Graphics:art/index_gr_22.gif]](art/index_gr_22.gif)
where
is the derivative of
,
and
,
and
.
Using our integral,
![[Graphics:art/index_gr_27.gif]](art/index_gr_27.gif)
The
cancels out and we have,
![[Graphics:art/index_gr_29.gif]](art/index_gr_29.gif)
What about the right-hand
side of the equation? What is the integral of
?
Recall from above that the acceleration is actually
.
This is a constant, in SI units it has the value
.
So we have,
![[Graphics:art/index_gr_33.gif]](art/index_gr_33.gif)
Since the integral of
a constant is the constant times the integral,
![[Graphics:art/index_gr_34.gif]](art/index_gr_34.gif)
From our discussion above
we have to find the derivative that gives us 1 when differentiated
with respect to time. This is,
![[Graphics:art/index_gr_35.gif]](art/index_gr_35.gif)
If we integrate from
to some later time,
we run into a problem; how can we tell what
we are using? We adopt a place-holder called a dummy variable
in the integral, and integrate that for 0 to
.
We will use the symbol
for the dummy variable (its traditional).
![[Graphics:art/index_gr_41.gif]](art/index_gr_41.gif)
We can now put the two
halves of the equation back together again.
![[Graphics:art/index_gr_42.gif]](art/index_gr_42.gif)
We can easily solve this
for
,
![[Graphics:art/index_gr_44.gif]](art/index_gr_44.gif)
In our case
,
so we have,
![[Graphics:art/index_gr_46.gif]](art/index_gr_46.gif)
By a similar method we
can arrive at the general formula for position at any time,
,
![[Graphics:art/index_gr_48.gif]](art/index_gr_48.gif)
Or, in our case,
![[Graphics:art/index_gr_49.gif]](art/index_gr_49.gif)
Well, I just did it as
the main body of the article this week.
Theory Challenge
Fill in the details of
how to get the position with respect to time.
Books That I Like
Every good calculus-based
physics text will have this in it. Here are some that I like:
Michael Mansfield, Colm
O'Sullivan, (1998), Understanding Physics, John Wiley
& Sons, in association with Praxis. This is a very neat book that
rapidly develops the background necessary for theoretical work.
Hugh Young, Roger A. Freedman,
(2000), Sears and Zemansky's University Physics with Modern
Physics, 10th Ed., Addison-Wesley. This is an immensely good
book that is also immensely expensive (I think I paid more than $100
for the damn thing)! It is a very good book, including covering common
conceptual problems that students have. 
Converted by Mathematica
November 29, 2001